<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: The iPhone AppStore Disaster &#8211; Why Developing Your Company&#8217;s App For It Is As Safe As Betting On Horses</title> <atom:link href="http://www.brandinfection.com/2009/08/08/the-iphone-appstore-disaster-why-developing-your-companys-app-for-it-is-as-safe-as-betting-on-horses/feed/" rel="self" type="application/rss+xml" /><link>http://www.brandinfection.com/2009/08/08/the-iphone-appstore-disaster-why-developing-your-companys-app-for-it-is-as-safe-as-betting-on-horses/</link> <description>Yipeee! I&#039;ve got Brand Infection.</description> <lastBuildDate>Mon, 06 Feb 2012 23:17:03 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=</generator> <item><title>By: Suraj Shah</title><link>http://www.brandinfection.com/2009/08/08/the-iphone-appstore-disaster-why-developing-your-companys-app-for-it-is-as-safe-as-betting-on-horses/comment-page-1/#comment-17431</link> <dc:creator>Suraj Shah</dc:creator> <pubDate>Fri, 11 Sep 2009 04:17:07 +0000</pubDate> <guid isPermaLink="false">http://www.brandinfection.com/?p=1681#comment-17431</guid> <description>The advantage of writing an iPhone app as opposed to Android is that the hardware compatibilty provided by iPhone is far better. It makes the developers life much easier. In the end there are always the pros-and-cons of open/proprietery platforms</description> <content:encoded><![CDATA[<p>The advantage of writing an iPhone app as opposed to Android is that the hardware compatibilty provided by iPhone is far better. It makes the developers life much easier. In the end there are always the pros-and-cons of open/proprietery platforms</p> ]]></content:encoded> </item> <item><title>By: The App Store and the Long Tail Part 2: The Real &#8220;DRM&#8221; At Stake</title><link>http://www.brandinfection.com/2009/08/08/the-iphone-appstore-disaster-why-developing-your-companys-app-for-it-is-as-safe-as-betting-on-horses/comment-page-1/#comment-17144</link> <dc:creator>The App Store and the Long Tail Part 2: The Real &#8220;DRM&#8221; At Stake</dc:creator> <pubDate>Tue, 11 Aug 2009 23:21:22 +0000</pubDate> <guid isPermaLink="false">http://www.brandinfection.com/?p=1681#comment-17144</guid> <description>[...] publishers, especially trade publishers, in iPhone apps (besides concerns about pricing and the approval process). Then as I was looking at rankings for some of the top paid book apps, I spotted a possible [...]</description> <content:encoded><![CDATA[<p>[...] publishers, especially trade publishers, in iPhone apps (besides concerns about pricing and the approval process). Then as I was looking at rankings for some of the top paid book apps, I spotted a possible [...]</p> ]]></content:encoded> </item> <item><title>By: Steven</title><link>http://www.brandinfection.com/2009/08/08/the-iphone-appstore-disaster-why-developing-your-companys-app-for-it-is-as-safe-as-betting-on-horses/comment-page-1/#comment-17119</link> <dc:creator>Steven</dc:creator> <pubDate>Sun, 09 Aug 2009 03:38:17 +0000</pubDate> <guid isPermaLink="false">http://www.brandinfection.com/?p=1681#comment-17119</guid> <description>Yes, there is a higher chance of approval than disapproval, but there is still a higher chance of disapproval than what a developer would like. The truth is, iPhone is going to die out fairly quickly if Apple doesn&#039;t get their act together. Competition is really starting to catch up, and Android&#039;s app store almost accepts anything in reason. They&#039;ve only banned the tethering apps, and any good apps are approved very quickly. And the initial cost to become a dev for android is extremely cheaper than it is on iPhone.</description> <content:encoded><![CDATA[<p>Yes, there is a higher chance of approval than disapproval, but there is still a higher chance of disapproval than what a developer would like. The truth is, iPhone is going to die out fairly quickly if Apple doesn&#8217;t get their act together. Competition is really starting to catch up, and Android&#8217;s app store almost accepts anything in reason. They&#8217;ve only banned the tethering apps, and any good apps are approved very quickly. And the initial cost to become a dev for android is extremely cheaper than it is on iPhone.</p> ]]></content:encoded> </item> <item><title>By: srw</title><link>http://www.brandinfection.com/2009/08/08/the-iphone-appstore-disaster-why-developing-your-companys-app-for-it-is-as-safe-as-betting-on-horses/comment-page-1/#comment-17105</link> <dc:creator>srw</dc:creator> <pubDate>Sat, 08 Aug 2009 15:40:48 +0000</pubDate> <guid isPermaLink="false">http://www.brandinfection.com/?p=1681#comment-17105</guid> <description>Apple surely was a game changer with its Iphone and app store. But if in less than 2 years they didn&#039;t change their policies will become irrelevant with new competition.Personally I am waiting for the &quot;PC compatible phone&quot; and load it with the Mobile OS of my preference.</description> <content:encoded><![CDATA[<p>Apple surely was a game changer with its Iphone and app store. But if in less than 2 years they didn&#8217;t change their policies will become irrelevant with new competition.</p><p>Personally I am waiting for the &#8220;PC compatible phone&#8221; and load it with the Mobile OS of my preference.</p> ]]></content:encoded> </item> <item><title>By: Paklo</title><link>http://www.brandinfection.com/2009/08/08/the-iphone-appstore-disaster-why-developing-your-companys-app-for-it-is-as-safe-as-betting-on-horses/comment-page-1/#comment-17104</link> <dc:creator>Paklo</dc:creator> <pubDate>Sat, 08 Aug 2009 15:18:43 +0000</pubDate> <guid isPermaLink="false">http://www.brandinfection.com/?p=1681#comment-17104</guid> <description>Bullshit. Or should I say, horseshit. The possibility of your app actually making it to the store is far higher than it being rejected. Gruber doesn&#039;t post a lengthy post every time Apple approves an app. Sure there&#039;s a lot of crap in there, but it&#039;s approved crap nonetheless.There&#039;s no doubt the system is faulty, but I don&#039;t think any developer in their right minds would turn to Cydia before approaching the App Store. And there&#039;s a high chance that the app they submit will in fact get approved./saturday evening rant</description> <content:encoded><![CDATA[<p>Bullshit. Or should I say, horseshit. The possibility of your app actually making it to the store is far higher than it being rejected. Gruber doesn&#8217;t post a lengthy post every time Apple approves an app. Sure there&#8217;s a lot of crap in there, but it&#8217;s approved crap nonetheless.</p><p>There&#8217;s no doubt the system is faulty, but I don&#8217;t think any developer in their right minds would turn to Cydia before approaching the App Store. And there&#8217;s a high chance that the app they submit will in fact get approved.</p><p>/saturday evening rant</p> ]]></content:encoded> </item> <item><title>By: My daily readings 08/08/2009 &#171; Strange Kite</title><link>http://www.brandinfection.com/2009/08/08/the-iphone-appstore-disaster-why-developing-your-companys-app-for-it-is-as-safe-as-betting-on-horses/comment-page-1/#comment-17096</link> <dc:creator>My daily readings 08/08/2009 &#171; Strange Kite</dc:creator> <pubDate>Sat, 08 Aug 2009 11:31:16 +0000</pubDate> <guid isPermaLink="false">http://www.brandinfection.com/?p=1681#comment-17096</guid> <description>[...] The iPhone AppStore Disaster – Why Developing Your Company’s App For It Is As Safe As Betting On... [...]</description> <content:encoded><![CDATA[<p>[...] The iPhone AppStore Disaster – Why Developing Your Company’s App For It Is As Safe As Betting On&#8230; [...]</p> ]]></content:encoded> </item> </channel> </rss>
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